>Sunflow over London
I have been entrusted with a copy of London in 3DS Max form. I wondered about rendering this beast using Sunflow over Amazon's computing service. But first, it seemed a good idea to actually try using my little PC that sits near my desk. Here is the result so far:
The stats of my machine:
Intel Pentium 4 2.8GHz
2 GB Memory
And here is the output of the Sunflow Renderer:
SCENE info : Scene stats:
SCENE info : * Infinite instances: 0
SCENE info : * Instances: 3
SCENE info : * Primitives: 117153
SCENE info : * Instance accel: auto
SCENE info : * Scene bounds: (527986.00, 178037.75, 0.00) to (533716.00, 183020.25, 80.51)
SCENE info : * Scene center: (530851.00, 180529.00, 40.26)
SCENE info : * Scene diameter: 7593.73
SCENE info : * Lightmap bake: off
LIGHT info : Light Server stats:
LIGHT info : * Light sources found: 1
LIGHT info : * Light samples: 1
LIGHT info : * Max raytrace depth:
LIGHT info : - Diffuse 3
LIGHT info : - Reflection 2
LIGHT info : - Refraction 2
LIGHT info : * GI engine ambocc
LIGHT info : * Caustics: none
LIGHT info : * Shader override: false
LIGHT info : * Photon override: false
LIGHT info : * Shading cache: off
LIGHT info : * Build time: 0ms
SCENE info : Rendering ...
BCKT info : Bucket renderer settings:
BCKT info : * Resolution: 640x480
BCKT info : * Bucket size: 32
BCKT info : * Number of buckets: 20x15
BCKT info : * Anti-aliasing: 16 samples -> 256 samples (adaptive)
BCKT info : * Rays per sample: 4
BCKT info : * Subpixel jitter: off
BCKT info : * Contrast threshold: 0.10
BCKT info : * Filter type: gaussian
BCKT info : * Filter size: 3.00 pixels
BCKT info : Render time: 2:20:18.2
SCENE info : Done.
So not too bad then but certainly quite heavy going for my poor lil processor. The previous machine I had was Dual Core one but it didn't have PCIe on board which sucked. Still, I may upgrade one day! :P I've been pro mac for ages. Will need to attempt the distributed solution soon!
